443 B
443 B
Architecture overview
In Gadot, a game is a tree of nodes, that you group together into scenes. You can wire those nodes together so that they communicate using signals.
Scenes
Scenes are extremely broad, a scene can be a character, a weapon, a menu, a house, or even an entire level.
Nodes
A scene is composed of one or more nodes. NO
https://docs.godotengine.org/en/stable/getting_started/introduction/key_concepts_overview.html