notes/software/gamedev/Gadot.md
2024-07-03 12:30:17 -06:00

443 B

Architecture overview

In Gadot, a game is a tree of nodes, that you group together into scenes. You can wire those nodes together so that they communicate using signals.

Scenes

Scenes are extremely broad, a scene can be a character, a weapon, a menu, a house, or even an entire level.

Nodes

A scene is composed of one or more nodes. NO

https://docs.godotengine.org/en/stable/getting_started/introduction/key_concepts_overview.html