notes/Stack Overdrive Initial Meeting.md
2023-07-02 14:08:22 -06:00

1.6 KiB

Genre

Prior discussion

But, in a nutshell, if you can imagine a roguelike game where the upgrade system is built on zachtronics logic, and the gameplay is akin to a X survivors/20 minutes till dawn

Drei

Premise

Prior discussion

Your character is a moving turret in survivors type games

Drei

Premise spitballing

Final Premise

Setting

Vague Plot Outline

Aesthetic

Prior Discussion

Iso 3d in a fixed iso-ish camera The artstyle would be pretty much Cloudpunk/Transistor with our own twists

Drei

[General plot discussion] (https://discord.com/channels/749314018837135390/1063050222617509988/1063680866833944648)

Art Style

  • What other games have a style that we can take inspiration from?

POV

Mechanics

Prior discussion

No, which is what makes it a survivors type game
You build the behavior of the gun The gun shoots itself /by its own

Drei

Technical Stack

Engine

  • Unity
  • Unreal
  • Gadot
  • Engineless
  • Other

Source Control

  • Git (Github? Self hosted?)
  • Unity VCS
  • Other

Collaboration

  • Discord
  • Codecks
  • Github Projects
  • Trello

Documentation

  • Markdown folder
  • Google Docs
  • Notion