notes/Stack Overdrive Initial Meeting.md
2023-07-02 14:02:21 -06:00

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# Genre
## Prior discussion
> But, in a nutshell, if you can imagine a roguelike game where the upgrade system is built on zachtronics logic, and the gameplay is akin to a X survivors/20 minutes till dawn
[Drei](https://discord.com/channels/749314018837135390/1063050222617509988/1063114912118882424)
# Premise
## Prior discussion
> Your character is a moving turret in survivors type games
[Drei](https://discord.com/channels/749314018837135390/1063050222617509988/1063679159739621417)
## Premise spitballing
## Final Premise
### Setting
### Vague Plot Outline
# Aesthetic
## Art Style
- What other games have a style that we can take inspiration from?
##
# Mechanics
## Prior discussion
>No, which is what makes it a survivors type game
You build the behavior of the gun
The gun shoots itself
/by its own
[Drei](https://discord.com/channels/749314018837135390/1063050222617509988/1063678609082040381)
# Technical Stack
## Engine
- [ ] Unity
- [ ] Unreal
- [ ] Gadot
- [ ] Engineless
- [ ] Other
## Source Control
- [ ] Git (Github? Self hosted?)
- [ ] Unity VCS
- [ ] Other
## Collaboration
D