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notes/education/physics/PHYS2210/Unit 1.md
2025-09-03 13:52:38 -06:00

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Motion in a straight line is one dimensional.
Kinematics or the physics of motion has 4 noteworthy parameters: time ($t$), position ($x$), velocity ($v$), and acceleration ($a$).
Kinematic problems have a start and end of motion.
# Displacement
Displacement is calculated with the formula:
$$\Delta x = \text{x-value of final position} - \text{x-value of initial posiion}$$
# Velocity
Average velocity over a time interval $\Delta t$ is defined to be: **the displacement** (net change in position), **divided by** **the time taken**.
$$ \bar{v} = \dfrac{\text{final position-initial position}}{\text{final time - initial time}} = \dfrac{x_2 - x_1}{t_2 - t_1} = \dfrac{\Delta x}{\Delta t}$$
**Speed (m/s)** is defined to be the total distance traveled divided by the time taken. Speed and velocity are *not the same*.
$$ v_{\text{instant}} = v = \lim_{\Delta t \to 0}\frac{\Delta x}{\Delta t} = \frac{dx}{dt}$$
- $x(t)$ -> **position** as a function of time
- $v(t)$ -> **slope** of position-vs-time (derivative of $x(t)$)
- $a(t)$ -> **slope** of velocity-vs-time (derivative of $v(t)$)
# Acceleration
To find the instantaneous acceleration, we can apply the formula:
$$a_{\text{instant}} = a = \frac{dv}{dt} = \frac{d}{dt} \frac{dx}{dt} = \frac{d^2x}{dt^2}$$
## Equations of Motion for Constant Acceleration
1. $v = v_0 + at$ - Use when missing $x$
2. $x = x_0 + \frac{1}{2}(v_0 + v)t$ - Use when missing $a$
3. $x = x_0 + v_0 t + \frac{1}{2} a t^2$ - Use when missing $v$
4. $v^2 = v_0^2 + 2a(x - x_0)$ - Use when missing $t$
Kinematics problems have a *start* and an *end* of the motion.
| Initial | Final |
| -------------- | ----- |
| $t_0$ | $t$ |
| $v_0$ | $v$ |
| $x_0$ | $x$ |
| $a$ (constant) | $a$ |
## Examples
> Sally aggressively drives her Alfa Romeo from rest to 50 m/s in 6s. What is her acceleration?