TS is currently written in Python, depending on a technically EOL version of the discord.py library. It has grown to a massive scale, and provides all of the functionality that is critical for the server, but has some downsides. - The codebase is not documented very well, which makes changes to the core system difficult. - Python suffers from performance issues that have proven be meaningful at the scale of the server (they have been addressed) - The migration to a new discord.py version is proving to be extremely troublesome However, sticking with the system we currently definitely offers some pros: - It functions and is largely bug free, proving stable enough for our use case, with the reliability proving to be mostly dependent on the host. - Eff is contributing, however the level at which he will end up contributing to the project is uncertain - Once totally 'cleaned up', sticking with TS may be perfectly acceptable Rewriting TS offers some pros: - We can document it as we go and decide on design patterns and practices to stick to before implementation begins - We evaluate the scale that TS needs to fit, and design according to that - We can switch to a language that may prove to be more performant/versatile, should we decide discord.py and python are not the best tool for our needs