diff --git a/software/gamedev/Gadot.md b/software/gamedev/Gadot.md index 94efcf7..1b24a5e 100644 --- a/software/gamedev/Gadot.md +++ b/software/gamedev/Gadot.md @@ -1,10 +1,4 @@ -# Architecture overview -In Gadot, a game is a tree of nodes, that you group together into *scenes*. You can wire those nodes together so that they communicate using *signals*. +# C\# -# Scenes -Scenes are extremely broad, a scene can be a character, a weapon, a menu, a house, or even an entire level. +Configuring VSC for Gadot C# - -# Nodes -A scene is composed of one or more nodes. NO - -https://docs.godotengine.org/en/stable/getting_started/introduction/key_concepts_overview.html \ No newline at end of file