# Genre
# Premise
## Prior discussion
> But, in a nutshell, if you can imagine a roguelike game where the upgrade system is built on zachtronics logic, and the gameplay is akin to a X survivors/20 minutes till dawn
## Premise spitballing
## Final Premise
### Setting
### Vague Plot Outline
# Aesthetic
## Art Style
- What other games have a style that we can take inspiration from?
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